Rus Articles Journal

How games influence our intelligence, work and the relations with other people?

Games to us are vital. Playing, we improve health, situation in society, we develop intelligence and creativity. Stewart Brown, the leading expert in the field of psychology of games, studied more than six thousand stories of the most different people. Games inspire and do people by much more resourceful. Try to turn any process into game - and you are convinced of it.

Stewart Brown, the leading expert in the field of psychology of games, studied more than six thousand stories of the most different people - from serial murderers to Nobel laureates, and came to a conclusion that games are vital for our health, good health, social development, intelligence, creativity, creation of innovations and ability to solve problems.

Games inspire and do people by much more resourceful. Try to turn any process into game - and you are convinced of it.

Game and animal



In an animal kingdom game - a necessary element of a growing. But some animals play, having already become adults. Adult ravens saw moving down on a back on a snow slope - then they flew up up and rolled down again. Bisons run up and with an enthusiastic roar slide four hoofs on a surface of the frozen lake. Hippopotamuses do the return somersault in water again and again.

Carefully fixing game behavior of a grizzly on Alaska more than fifteen years, scientists found out that the most “playful“ bears survive better than others. And it despite the fact that game takes away time, attention and energy from other kinds of activity which are at first sight more important for a survival, - for example from search of food.

Game and an angedoniya



In the childhood we need game for fast development of a brain. At adults the brain develops not so quickly and the inclination to game can be not such strong therefore not for long we can perfectly do without it. But if it is absent long, our mood spoils.

We lose feeling of optimism and we endure an angedoniya - inability to derive pleasure. There are clinical confirmations of existence of deficiency of game which symptoms are very similar to a lack of a dream.

Game, cats and society



According to one influential theory, game is just training of the skills necessary in the future. That is when animals playfully fight, they prepare for real fights and hunting. But it appears, as those cats who did not participate in game fights can quite hunt. What they are not able, so it successfully to interact with others in society - and are not capable to learn it.

If the cat had a serious lack of games - she will not be able accurately to distinguish the friend from the enemy, and or will begin to act aggressively, or will refuse normal social contacts. Interacting with others in playful fight, cats learn to perceive an emotional condition of another and to react suitably. Game and work

Work which brings us the maximum satisfaction almost always recreates

and continues children`s game. The most skillful and skillful engineers in the childhood of a lot of things did by the hands: sorted hours and cameras, built fortresses and assembled audio systems.

At adult age they became good engineers not because trained much on hours. Just their work in some degree remained the same business in what they were engaged exclusively just for the hell of it. They still play.

Game and love



Game can become a powerful love potion. At some level all of us know it. For this reason appointments usually are based around game situations. Conversations at supper, the visit of cinema or a trip to the country provide to people ritual space in which it is possible to recognize each other.

Still game emphasizes appeal. Neurobiologists know well that some risk (one of key game elements) can kindle a love flame therefore visit of attractions (or a trip on the motorcycle) belongs to popular occupations for appointments too.

the World without game



Life without game is life without books, movies, music, the drama. Present the world in which nobody dreams, does not joke and does not sneer. This quite gloomy place. Game - what lifts people over humdrum of life. It can be compared to oxygen - it everywhere, but most often it is not noticed or not appreciated, will not lose yet. Play

every day



Every day to us opportunities to enter game meet: to throw to a dog a tennis ball, to shake by a string before a kitten, to wander on bookstore. The main thing - to dare to open to it.

People become isolated when begins to seem to them that it is always necessary to be productive. Occupations which are urged to be game for example golf, begin to be considered as the program of self-improvement or chance to promote one way or another.

Let`s not to forget in a pursuit of self-improvement that just to stop and to deeply inhale air after a rain and to kick a heap of fallen leaves - too the small personal game moment. And they are not “too much“.

We are created by game and with its help we develop and adapt to changes. It is capable to promote innovations and to provide us multi-billion states. But eventually the most important aspect of game - that it allows to find deep communication with the best both in us, and in other people.

On materials of the book “Game“ of Stewart Brown and Christopher Vogan.