The whole world in one box... designers for children of
One of favourite children`s occupations - designing, i.e. creation from separate elements something whole: houses, cars, bridges... This game not only is fascinating, but also is very useful. When the kid builds, it has to be guided by some image of the fact that it will turn out therefore designing develops figurative thinking and imagination. Designing something, i.e. connecting parts with each other, the child arranges the hand to the designer`s details thanks to what manual dexterity and small motility develops. Besides, achieving a certain result, it develops focus of own actions
In pedagogics distinguish three main types of designing: on a sample, under the terms and as envisioned.
Designing on a sample - when is ready model of what needs to be constructed (for example, the image or the scheme of the house).under the terms does not have
When designing of a sample - only conditions to which construction has to correspond are set (for example, the lodge for a doggie has to be small, and for a horse - big).
Designing as envisioned assumes that the child himself, without any external restrictions, will create an image of future construction and will embody it in material which is available at its order. This type of designing is better than the others develops creative abilities of the kid.
But the main thing - designing allows the child to create the own unique world from any make-shifts. Children very much like to create game space from what is near at hand: furniture, cushions, paper, and also various natural material (branches, stones, cones, etc.) . Ample opportunities are given by simple cardboard boxes: it is possible to make a lodge of them both for dolls, and for the kid.
For this important and extremely useful children`s activity also special toys - designers exist.Emergence of new technologies and materials led
to the fact that in shops there are more and more new toys for designing: any new way of coupling of details can lead to creation of the new designer. Besides ideas of traditional “are remembered“ and updated. We are not able to tell about all types of designers existing today in the market (they are about hundred). Let`s stop only on the most widespread and we will give the general advice how to choose suitable for your child.we Begin
of One of the first toys for designing simple cubes can be . They can be used already for the one-year-old kid. Now on sale a large number of different types of cubes: there are both traditional wooden, and plastic, and even cubes from soft materials. Plastic and soft cubes, of course, are safest. However the surface of the wooden not varnished cubes stimulates development of tactile feelings better.
to the kid have enough In the beginning 2 - 3 cubes. Show it how to construct a turret, and give the chance to destroy it. Hobby of small children - to break the made constructions. Be not upset if at first the child only destroys. This the most available to it and the action having visible result. To hold cubes in hand, and especially as - to build that of them much more difficult. But later the kid will learn also it, and it will be already more interesting to build to him, than to break. Show how it is possible to construct also other simple designs: an engine, gate for the machine or a ball, etc.quantity of cubes can increase
By 1,5 years to 6 - 8 pieces and to build not only a turret, but also lodges with windows: put two cubes at small distance from each other, and from above cover with the third. If at the kid it turns out, then try to build a lodge of bigger quantity of cubes.In the same time to the kid can already offer
the traditional set of construction materials consisting of details of a various form: cones, pyramids, whetstones, etc. Such construction material still did not lose the relevance. Thanks to simplicity and various opportunities it is interesting to children throughout all preschool age. There are, of course, special sets for the smallest details with smaller quantity, but it is better to buy big at once and most to select several details, and later gradually to add the others to game.
of Attempt of the kid to build on the shown sample or an independent manipulation details from 1,5 to 3 years in itself are game.
For young architects
By 3 years designing gets new sense for the child. At this age it closely contacts subject games. Interesting construction can give an impetus to new game or change its direction. In turn in game for each doll or a doggie the lodge, a bed, a table is necessary. Hills for driving of balls, lodges and furniture for dolls, garages, bridges and the whole cities - all this it is possible to construct of various construction sets.As details are not fastened with
with each other, constructions can be changed easily. For example, the doll “grew up“, and it needs a lodge more; on the bridge there go many cars; the river “spread“, and the bridge needs to be remade, etc. Besides, separate details of such sets can be objects - the deputies designating real objects (the iron, a hairbrush, the machine, etc.) in game and even any characters.
On sale floor construction sets with quite large and heavy details are. Though they are more intended for kindergartens, they can be used also in house conditions. However from - for weights of details the child will be able to play with them only years with 5 - 6.
Now construction sets for of constructions from “logs“ appeared again . From them very attractive houses and even villages in the Russian style turn out. Details are fastened among themselves, as in the real construction of fellings, by the principle of insertion: the grooves which are cut out in “logs“ are inserted each other.
designers with a diameter of “log“ of 10 cm from whom the lodge for the child turns out Are. However it is not the meccano: the child will not be able independently to construct of it a lodge. It is unsafe, besides construction will take a lot of place. Diameter of “logs“, most suitable for game, - from 10 to 20 mm. Lodges turn out enough big sizes - small dolls and doll furniture can be located inside. It is better to choose sets of which it is possible to construct a large number of different houses (to 20 models). Then it is possible to make several lodges for game at once and to lodge in them different characters or to build one big house for a family.
appears more and more of thematic sets for designing Recently . They include both details for designing, and figures of animals, little men or plants. Such sets give the chance to model this or that environment: zoo, teremok, farm, lock. There are same sets allowing to reproduce scenes from modern movies: spiderman, Harry Potter, etc. Often such toys have very limited opportunities directly for designing, however they open rich opportunities for game. Characters - dolls and animals of the sizes, small, convenient for the child, allow to play various plots: fantastic, household, seen on the street and houses or independently thought up.
Following, already traditional for us - block designers from plastic. The most famous such designer - “Lego“. Appeared in 50 - x years of the last century, it made revolution and laid the foundation to rapid development of designers. Unlike construction sets, “Lego“ offered details which were fastened among themselves. As a result the received constructions were strong and steady that was appreciated by children of the whole world.
Modern designers of “Lego“ possess a big variety: there are options both for the smallest, and for younger school students. Details, convenient by the size are developed for each age (large - for kids, smaller - for children are more senior). Construction of houses and designing of various equipment is possible. In sets usually there are additional details in the form of windows, wheels, etc. The machine made of such designer will easily slide on a table or a floor, and the built house will not collapse.
there is an increasing number of both the foreign, and domestic analogs of the designer of “Lego“ differing on quality and the price Now.
Block designers can also be thematic and contain figures of people and animals. The kid can play, and from the designer`s details as necessary to create new space for game. Characteristic of such designers is compatibility of details with any similar sets of this firm. It allows to expand considerably game and construction opportunities of the designer.can be collected by
From block designers not only a wall, houses and fences, but also the figures reminding people and animals. Separate consideration is deserved by sets for creation of various robots - transformers and other monsters. Created based on the corresponding movies or comics, they initially have aggressively - an aggressive orientation. And plots of games with such characters are, as a rule, very poor and schematical: the main thing is a fight. War for the sake of war in which often any more is not present neither bad, nor good, nor winners, nor losers turns out. >
Usually on a box it is noted by p that such toy contains fine details and therefore it is intended for children 3 years are more senior. However in fact such toys are addressed to children 7 years when the child becomes steadier against influence of a toy and independent of its external qualities are more senior.
Besides, the transformer is also a figurative toy, but its image is completely set by adults (by means of the same comics and appearance). Such toy itself imposes to the child of action with it and does not give the chance for development of children`s imagination.
From simple - to difficult
By the end of preschool age designing becomes independent activity and it is interesting to the child already in itself as a possibility of creation something.
Since 6 - 7 years can offer the child fastenings, more difficult on a way, and more abstract designers, for example with bolted connection . Among them metal designers are the most known. Their details represent plates of various form with holes and bolts with nuts for a fastening of plates among themselves. They allow to collect generally various equipment: cranes, helicopters, etc. and also give the chance to acquaint the child with the real tools (the screw-driver, a wrench) and their use.
Now also the plastic options of designers with bolted connection intended for children of 3 years are. Plastic details in them are larger, and the opening under the screw-driver in a bolt is more, than in metal. However the plastic carving quickly enough grinds off.
also floor options of bolted designers from a tree with plastic Are. The child will be able to sit and go by the big models constructed of them really. However, independently the child will be able to make something of such set not earlier, than in 6 - 7 years. However this good means for communication and games with the father to which the kid can help: to bring the necessary details, to twist bolts or to hold tools.
Not so long ago in our shops there were magnetic designers from whom it is possible to create unusual in a form and properties of a hand-made article. They consist of the magnetized details (a different form of sticks or plates) and metal balls. Designing, the child will be able “to touch“ magnets and to see their properties. Use of magnetic properties allows to create original constructions: various architectural structures, designs with the rotating parts, to technician, model of animals and many other things.the designers from thin flexible plastic tubules of different length uniting among themselves by means of rigid plastic fastenings Are interesting and unusual
also curvilinear planimetric . Such designers - option of spatial drawing. At the same time the ready model can be considered in all its aspects. Flexibility of details gives smoothness of lines and allows to model objects both lifeless, and wildlife. From multi-colored tubules interesting figures with which properties the child can experiment turn out: to twist, squeeze, turn out on a wrong side, etc.
One more new look - designers with details in the form of sticks which connect by the principle of a joint . At the expense of a form of details it is possible to create figures of dinosaurs, skeletons, various equipment, DNA chains, etc. Fastening of “joint“ is mobile: the constructed dinosaur can “go“, “twirl“ by the head, etc.
Magnetic, tubular and articulate designers are suitable rather for children of school age as such modeling has too abstract character for preschool children. They are good for use at school at manual training, geometry, biology, chemistry and physics. The child will be able to create and see models of molecules, solids, etc. After bright examples for the school student it will be much simpler to represent necessary objects in school tasks therefore such designers are of a certain value for educational activity.
First of all should be guided by age of the child: for the smallest it is better to select designers with details of the average size which it is convenient to kid to take in hand (from 5 to 10 cm). The child is more senior, the it is less or, on the contrary, there can be details more.
As a rule, in shops is open samples of all types of designers. Be not too lazy and try something to make, and then imagine your kid: whether he will be able physically to cope with a task whether it will be interesting to it. Possibilities of game can be limited as material (too fine, thin or large details), and just bad quality of the specific designer.
Often sets of designers are completed with too small quantity of details that strongly limits their opportunities. Especially it concerns dear designers when from one set (and even several such sets) it is just impossible to create something, except two - three designs. Such toy can disappoint the child, besides also its developing opportunities are lost. Buying by the designer, it is necessary to remember it and, for example, to choose several sets or one at once, but big.
appeared many sets for construction of one certain object Now (a lodge, a horse, the helicopter, a skeleton of a dinosaur etc.) . They can be from different materials: soft and solid plastic, metal, tree. As a rule, children can independently collect such model not earlier than the advanced preschool age, 5 - 6 years (since it is necessary to do it on the enclosed drawing or the scheme). Therefore, choosing such designer, it is necessary to think, will be able and whether your child will want to play such toy. For example, the constructed lodge can be too small or fragile for game. It is good when such single models for assembly consist of the details compatible to other sets as, for example, in block, bolted and other designers. Then, having bought one more set next time, you have an opportunity to unite their details. Many similar designers in general are quite difficult, for example wooden models of locks and animals. Such toys are suitable rather for younger school students and are closer to a collecting (collecting of models of tanks, pasting of ships, etc.).
At a small amount of details should pay attention to color that constructions did not turn out too motley. One color suffices often (for example, wooden designers are good also without coloring). At a large number of details when there is an opportunity to build, not only being guided by a form, but also selecting details for color, there can be several flowers which are combined with each other.
Pay also attention to existence or lack of packing. The good box will help to store a toy, and also to cultivate in the child aspiration to an order and accuracy.
Cleaning of the designer - a question delicate. Of course, if on a floor separate details are scattered, then they should be moved away in a box or a case. Besides, kids till 3 years do not attach great value to own constructions. However after 3 years children become very sensitive in relation to own creativity. Contemplation of ready result of own efforts causes pleasure, esthetic pleasure and feeling of confidence in the forces in the kid. Therefore do not destroy constructions and do not force the child every time after game by all means to clean everything into place!!!
your task - to make the bought designer interesting and attractive to the child: play together with it, think up an original task. On the other hand, it is not necessary to show and explain all the time as well as that should be made: give the chance to the kid most to experiment with material and to think up something.
As well as in all types of productive activity, in designing danger of “jamming“ on templates and samples is. Therefore it is necessary to push the child to search of new forms and ideas in time, to help to include designing in game. And then your kid will be able to express himself and to create the own unique world.