Rus Articles Journal

Games of our childhood

for anybody not a secret that domestic games almost disappeared from life of modern children. Those games which not only we played, and and our predecessors. Those games which taught children to find a common language helped to solve disputes and the conflicts, were the most effective and harmonious way of socialization. They gave the chance to the kid to recognize themselves, to try the opportunities, certain rules learned to follow and just gave huge joy.

Nowadays from asphalt classics almost disappeared, you will not meet in the yards of the players jumping through a jump rope or an elastic of little girls or boys, with enthusiasm in “banks“ any more, and a tag received the ominous name “zombie“. And the yards changed, having dissolved in the sparkling new buildings. And what children? One of them since six years go to school which does not leave time for games in the yard any more. Others spend all free time at screens of TVs or behind monitors of computers, having exchanged pleasure of the movement and real-life communication for new technologies. The third are not let out at all to walk to the yard, being afraid of real or fictional dangers. But, anyway, we, modern parents, still have a chance this situation to change. Whether it is worth doing it? Of course, costs!.


with us, play as we...

of Kids are always attracted by stories about the childhood of their parents. It is interesting to it to learn what mother and the father, the grandmother and the grandfather played. Some childish sports were remembered well, and others were forgotten, having left in memory only scraps of phrases and feeling something pleasant and light. Probably, it is also bricks of which the construction under the name “happy children`s memoirs“ is under construction. To revive favourite games, to give them the second life, it is necessary to teach only our children in them to play, restore that thread of continuity when rules were transferred from the senior children younger, from generation to generation. And not just to teach and tell, and to organize the small children`s company in the yard, playing together with children as the trainer. It does not matter, if you forgot rules of almost all games. Let`s remember together!

“More haste less speed“. No, it not credo of the beginning motorist, but remarkable game on attention and endurance. You remember? On the spacious platform about thirty meters one from other two lines - “start“ and “finish“ otcherchivatsya at distance. On start there are players, on the finish, a back to them, there is driving. He says the phrase: “More haste less speed. Time, two, three!“ During this time players try to approach the finish as much as possible. Having hardly stopped speaking, driving quickly turns and examines the participants of game who stood on the place. Driving sends those who did not manage to stop in time or moved to the line of start. That player who will reach by the first the finish wins. It also becomes the following driving.

Remarkable also. Leaving to walk to the yard, everyone sought to put on himself something multi-colored if on the general council it will be decided to play this game. On the platform two lines at distance of several meters one from another otcherchivatsya. It it was expensive. All players, except “traffic light“, were built behind one of lines. “Traffic light“ watched on “road“. Standing a back to players, he called some color. If the player could find “on himself“ the called color (clothes, a bow, a hairpin, etc.) he undertook it a hand and quietly crossed through “road“. If nothing suitable was, he needed only to run across quickly on other party. And “traffic light“ had to catch violators. That whom he touched became “traffic light“.

of Options of game in “classics“ the great variety was p>

. But most often played so. On asphalt lined the game field from ten cages about 30x30 cm. Cages went two columns. The first was numbered by the from 1 to 5, second in the opposite direction from 6 to 10. The most important in “classics“ - a good bat. Did it of round tin boxes from lollipops or jars from shoe cream. Sand was inside filled. Sometimes the bat was replaced by a stone. Played several people. The first player threw a bat into “the first class“ - a section with figure “1“. The player`s task, jumping on one leg, to banish a bat on all classes and to beat out from the game field. At the same time neither the player, nor bit should not have got on the line. If it happened, said that the player “stratit“, and the course passed to the following participant. If the first class was passed successfully, the player passed into the second class. Now it was necessary for it, without coming on the game field, to throw a bat into a cage with figure “2“ and already from there to drive it from a cage to a cage. It was necessary to possess a sufficient share of skill and dexterously to jump, and for a well-aimed throw of a bat in the necessary cage. The one who the first passed all classes won.

of Paint - a coloring

the Game “Paints“ was among the most favourite. One of players was appointed “devil“ (or “monk“), one more - “seller“ (or “mother“), all others were “paints“. Each of “paints“ thought to itself of some color and quietly told it to “seller“. And, if there was a wish to run about, thought of the simplest colors: blue, green, pink, etc. If to someone from players there was a laziness to run, he thought to himself of something like emerald and very quietly stayed all game. So, “paints“ and “seller“ sat down on a long bench. “Devil“ (“monk“) approached them and spoke: “Tuk - tuk!“ “Seller“ asked: “Who there?“ - “I am a devil with horns, with hot pies, on a forehead the cone, in a pocket - a fried mouse!“ Or: “I am a monk in blue trousers!“ “Seller“ was interested: “For what came?“ - “Behind paint!“ - “For what?“ Here the devil called some color. If there is no such paint, “seller“ answered: “Such at us is not present! Jump on a path on one leg!“ “Devil“ took a lap of honor on one leg and came back behind new paint. If the called “paint“ was present among sitting, “seller“ spoke:“ There is such. You pay so much“. While “devil“ “paid off“ - clapped a hand up to a palm of the seller the necessary number of times (the age of the player was used), “paint“ swelled up and ran away. There were two options of succession of events further. Option first: “devil“ tries to catch paint. The caught “paint“ becomes “devil“. If the player managed to return on a bench - game continued. Option second: as soon as the called “paint“ ran “, the devil“ as soon as possible pronounced: “Prick stop - Coca, time, two, three. Point!“ On the last word the running player had to stop. Now “devil“ needs to reach “paint“, having defined in advance how many it is necessary to make steps. Naturally, the “paint“ managed to escape further, the it is more difficult to do it. Steps were remarkable too: simple, huge (very wide), Lilliputian (makhonky short steps), camels (a spittle forward and a step from above), chicken, or bricks (a heel in a sock), etc. In the different companies the options of steps were invented. So, “line“ is told what steps it has to move (for example, chicken and Lilliputian), and “devil“ measures by eye how many and what steps he has to make. Carries out all this and tries to touch “paint“. If it turned out - “paint“ becomes “devil“.

of Ball game

How many remarkable ball games were at the time of our childhood, and always they took place unusually cheerfully and interestingly. Now you understand that except pleasure these games bore in themselves and the mass of other useful properties: developed dexterity and endurance, trained coordination of movements and attention. Let`s try to remember that were able to do our balls, and we together with them. And then we will teach these magic games of our growing-up crumbs.

the Whole series of games assumed competitions between participants in dexterity and ability to own masterly a ball. These games differently were called:“ Popugaychiki“, “Tens“. For one exercises only the small ball (ideally - tennis), for others - a ball more (volleyball) and a wall was necessary. These entertainments also the fact that for them it is optional to collect “quorum“ are good. It is possible to play together, and to be improved - even alone. Exercises - “popugaychik“ can be such:

to Throw a ball up, to clap, and then to catch a ball. With each throw also the number of cottons increases (usually to five).


For these exercises needs a tennis ball. Each player practises until is mistaken or will not drop a ball. After that the course passes to the following player. And so around, until somebody finishes with the first the “obligatory“ program.

, or “Desyata“, the flat platform and a wall is necessary for

In the game “Tens“. Each player has to execute ten exercises:

a time in a row to strike “examination“ is necessary after that to

: each exercise is made one time, at the same time it is impossible to laugh and talk.

Simple game “I know

...“ develops not only dexterity, but also erudition. And if “Tens“ were played more by boys, then there were elements of girls. Its sense is very simple. The player begins to beat a ball with a hand about the earth, keeping saying by one word on each blow: “I know five names of girls: Masha - time, Ira - two...“ And so to five. Then different categories are used: names of boys, animals, flowers, trees, birds, names of the cities, countries, rivers, etc. If someone got off or dropped a ball, the course passes to the following player. The one who the first coped with a task wins.

still we liked to play

A in “edible - inedible“ - simple, cheerful, useful game. All players stand in the row. Driving from distance throws into 2 - 4 meters to everyone in turn a ball, calling some subject. If it something edible, a ball it is necessary to catch if is not present - to beat off (or just not to catch). Correctly reacted player takes a step forward if he was mistaken - comes back to a step backwards. The most attentive which could reach by the first to driving becomes driving. He was not forbidden to confuse players. It was very ridiculous if someone by mistake “ate“ a snake or the car or refused tasty ice cream.

Eh, potato - potato!

the volleyball is necessary for

For the following games too.

“Potato“. All players become in a circle and pass each other a ball, beating off it. If someone from players did not return a ball, he squats in the center of a circle, and game continues. Any player at will can help out “guilty“. For this purpose it, returning a ball, tries to get them on sitting in the center of a circle. “Released“ (the one whom concerned a ball) takes part in game again. Sitting in a circle try to catch the ball flying to them. If someone from players managed it, then all “punished“ come back to game, and the player throwing a ball takes their place.

the game “Eleven“ is A little similar

to “Potato“ also. The first child throws a ball to any other player, speaking at the same time: “One!“ Are thrown by a ball silently, including throws about themselves to ten further. That player who had to throw a ball the eleventh time instead of catching, beats off it hands to the earth, pronouncing loudly: “Eleven!“ If the “eleventh“ player could not return a ball or lost count, he goes in a circle and there squats. The cycle of game is repeated, but now a problem of “eleventh“ to return a ball not to the earth, and to beat out them the “guilty“ player in a circle. If it manages it, “guilty“ comes back to game if is not present - the player joins “penalized persons“. Happens that to the end of the game there is only one acting player. Then it silently fills a ball about the earth ten times, and on the eleventh beats out someone from a circle, and game continues.

the Game “Cripple“ will demand

from children of the known share of dexterity. Players become in a circle and throw each other a ball. If someone could not catch it, then the player who threw a ball “takes away“ some part of a body from the penalized person. For example, a leg (the player continues to play, standing on one leg), a hand (it is necessary to catch a ball one hand), an eye (it is closed), a mouth (not to talk). If “one-legged“ threw a ball to someone from players, and that did not catch it, “cripple“ can return something lacking to himself instead of “collecting“ of part of a body and continue game already quite “healthy“.“ The cripple“, not coped with the loss (for example, not kept on one leg), leaves a circle. The last “survived“ player appears the winner.

were Loved by us in the childhood and the game “In Knockout“, or in “Bouncer“. All players, except two, became in a rank in the center of the spacious platform. Two who are “beating out“ with a ball settled down at the edges of the platform. Entered their task, throwing each other a ball, to beat out from the platform of all players. That whom the flying ball touched bowled off. It was most difficult to beat out the last, most dexterous player remaining under firing. When also it was overtaken by a ball, game was started anew.

Still the game which did not have a certain name existed. Children among themselves called it “wall“. Players became in a rank, one after another. The first participant in hands had a ball. The sense of game was in throwing a ball into a wall and to run off in the end of a rank, and the following player had to catch a ball. And so in turn all children repeated. If the player did not manage to catch a ball, then left game, and won remained the last.

Cossacks and robbers

can Hardly be found

among present mothers and fathers of those who did not play in the childhood this fascinating game which was the most real adventure, a hazardous pursuit. And everyone felt like the skilled pathfinder untangling artful designs of others traces and tags. Two teams participated. One in the stipulated place counted up to a certain number (if all were able, then to 100), another got away meanwhile, on the way leaving arrow chalk, specifying the direction of the movement. Shooters were put not too often and not always in a visible place. They appeared also on trunks of trees, and on walls of houses, and on wooden benches. At intersections and road forks of an arrow forked to confuse persecutors. Generally, one got away, others caught up, solving on the way the mass of logical problems and learning to be guided in space.

A how many was various “kwacha“! The simplest option: all run away, “kwacha“ catches up. With whom will catch up and “zakvachut“, that becomes to “kwacha“. Played and differently: all “zakvachevanny“ players became assistants “kwacha“. But it was most interesting to play in “legs from the earth are higher“. In this game it was possible to catch only those players who touched by earth legs. Here it was also necessary to climb on benches, children`s short flights of stairs and hills. Option “tag: legs on weight“ - legs should not have touched any surface, at the same time it was allowed even to lay down on the earth and to raise legs, but seldom who resorted to this measure.

a hide-and-seek you remember

A? Rules of a simple hide-and-seek, for certain, are known to all. But also this game had many options and versions too. For example, “the Moscow hide-and-seek“. Played them so. Driving stood a back to other players, and someone from them tapped of him on the shoulder. Driving turned and showed on the player who, in his opinion, clapped it. Then gave it a task: to reach or jump (on one or two legs) to a certain place in the yard. If driving carried out an identification correctly, then the player performs a task. And all others during this time have to manage to hide. If driving was mistaken, then runs or he jumps, and the others hide. Further game goes according to the scenario, usual for a hide-and-seek: driving has to find hidden and be in time them “were caught“ - quicker them to reach the agreed place and to say the phrase: “Knocked - fell (a name of the noticed player)“. The player, in turn, seeks to overtake driving and to “zastukalitsya“ by the first: “Knocked - fell I!“ The player whom driving “zatstukalit“ the last becomes new driving.

Happiness is sekretik...

of “Sekretika“ in boxes which we dug in in the yards were the most real happiness. And it is absolute precisely. You remember with what joyful impatience the pole was dug out? With what awe there were candy wrappers, a foil, flower petals and leaves, mountain ash berries, pieces of plastic and other very important and necessary rubbish there? And then all this magnificence was solemnly closed by a splinter of glass and covered with earth. The most important was to remember the place of burial of “treasure“ after a while to dig out “sekretik“ with such awe and delight as if this most real treasure. And as it became bitter if the treasure on the place did not appear. These are ubiquitous boys our hiding places tracked down and carried out unauthorized excavation. And how many such “sekretik“ were forgotten and was dug out sometimes in a year, and at times forever remained in the earth! Tell the kid about this fascinating occupation. As “sekretik“ trusted only in the closest friends as infinite treasures were mysteriously appeared through a fragment of glass. Or perhaps you together will dig such “sekretik“ in the secluded place of the yard or at the dacha as the best friends? The kid by all means will want to share secret with someone from the friends. And those, in turn, will build also the hiding places.

you Remember Posidelochki`s

on a small bench, dense and hot summer twilight, a bench at an entrance, a flock making a din as if sparrows on a branch, children? And someone`s voice from a window: “Tanya, home!“ - “Well, mummy, I ten more minutes, please...“ What we then played? Perhaps in “numbers“? Remarkable fantasy game! Nabegavshis in “Cowboys and Indians“ or naprygavshis in “elastics“, it was possible to sit and dream of the most inconceivable things quietly. You remember? Two leaders were elected of all players. They thought of number from 1 to 100 (if all were able to count up to this figure). Other players in turn tried to guess number, and leaders helped them words “more“ and “less“. When someone, at last, guessed number, leaders asked: “What to you?“ It was initially supposed that all players have no anything: neither clothes, nor housing. And usually, first of all, it was required though any clothes. Not to sit on a bench naked! The player ordered, for example, a dress, and leaders left on meeting. It is necessary to specify that else prior to game very important question was discussed: whether there will be offered “goods“ “without marriage, without humour“ or, on the contrary, “with marriage and with humour“. Without marriage - it is more pleasant, with marriage - is more cheerful. Each of leaders thought out the style of a dress, and both “goods“ were provided to the player at choice. If “goods“ without marriage, then dresses were most “printsessny“ and the most fashionable. If with marriage... Oh, here the flight of fancy was limited to nothing! What only clothes we did not think out: from paper, cellophane, a moss, prickles, a wire, iron, with holes in the most inconceivable places... The player chose from two offered dresses that which to him is more to liking (chose smaller from two evils). Also left to think of number together with the fashion designer of the dress. And the second leader took the place of the player on a bench. Game could continue indefinitely or until players have already already nothing to wish more: everyone will receive both inconceivable clothes, and smart houses, and cars, and yachts, and planes... Or will not call home yet.


For the simple game “Ringlet“ needs only a bench too. All players put palms “boat“. The leader keeps a ringlet or any other small subject (a button, a stone) in the put palms. Running the hands between palms of each player, the leader imperceptibly puts to somebody in hands a ringlet. Then slightly steps aside and speaks: “A ringlet - a ringlet, come to a porch!“ After these words the player`s task with a ringlet quickly to rise, and other participants - to hold it on a bench. It was succeeded to jump - became the leader. No - the leader remains former.

you played

A in “Cinderella“? All players take seat besides on a bench, remove on one shoe and knock down them in the general heap. Driving turns away, show it footwear and ask: “To a lump?“ He tells the name someone from players. So proceeds until the footwear ends. Players put on on the second shoe and have fun. Sometimes played “Cinderella“ also boys. Then it was even more ridiculous...


with the children, pass on them the experience and, maybe, with your light touch many forgotten games and entertainments will recover again. And in the childhood of yours of the baby there will be both happy secrets, and pleasure of the true children`s friendship, and such at the same time simple and very difficult domestic games, games of the childhood too.